And... back at my ZBrush class, we're now bearing down on our final project. Last class session is next Saturday.
We all brought in a number of proposals for what we wanted to try to produce. I had a slew of Oz characters.
The instructor approved Jack Pumpkinhead. Who Neill never quite drew the same way twice. And in the one image that shows him without his costume, he's drawn with joints which would never take the positions that he's shown in in any of the other illos of him. Which is pretty much par for the course.
This was as far as I got on my own. And I thought that I was pretty much finished.
But the instructor gave me a lot of critique about things he thought I ought to redo, Like re-posing the right arm. The reference drawing I was taking it from has the arm in that general position, but I can see that he's probably right about it not being optimal.
So I'm going to need to split the model back to parts and see how well it will do that. I'll probably need to go back several steps and rebuild.
Ah, well, what's the last week of a class without stress?
As a bonus, I ended up redoing the Sawhorse, since he was in the reference drawing as well. I think he came out better than the one I did in Maya. But that one *was* done
some years ago, as well.