Is 3Delight on the way out as Studio's default renderer?
Should I even bother to learn it now or tetxure items for it? It would save me a lot of work and bother to be honest.
To be honest, Iray is only practical for DS users if they have Nvidia cards. Those of us who do not, Iray is not a reasonable option. I render in 3Delight ONLY. I do not have an Nvidia card, and render tests on Iray - very simple setup, single figure, one hair object, one shirt, even with an experienced Iray user guiding me on render settings - it was 22 HOURS in and wasn't even CLOSE to done.
So... I would say on the subject of 3Delight... if you do not want to spend time setting up 3DL materials, then don't. Most of us who use 3Delight nowadays are accustomed to adjusting Iray mats for use in 3DL, I think. I do it all the time. Having Iray-only materials on something is not going to stop me from buying it - PROVIDED there are underlying TEXTURE maps on the materials.
If you DO decide to go Iray only on your materials, please, do us 3DL folks a favor? Just mention somewhere in the description of the products if the textures are image maps or if it is 100% procedural.
We are used to adjusting Iray materials to work for us in 3DL, but knowing at the start whether or not an Iray item is TOTALLY procedural textures, or whether it has underlying texture maps will help us immensely to know just how much fiddling we are going to have to do. I have sometimes bought procedural-only Iray items, but they take a LOT more work to adjust for use in 3DL than texture-map based Iray materials do.
So... if you only want to mess with Iray, I'd say go that way. We 3DL users are quite accustomed to adjusting Iray materials to render on our systems at this point. However, I would NOT say that 3DL is "on the way out" just yet, simply because Iray NEEDS a blasted Nvidia card to be worth it's time.
At 22+ hours for such a simple render, even with optimal render settings... it's literally NOT worth my time, no matter HOW nice the renders look. And I cannot change my videocard since I work on a laptop which has built-in video. I am not the only one in this sort of a position. There are quite a few of us in a similar position where Iray is just not practical for us to use.
But we CAN adjust Iray materials to work for us in 3DL if we need to, for the most part. Just knowing at the start whether something is Iray with texture maps base, or Iray with procedurals ONLY... this is a nice courtesy and tells us what we're getting and how much work we'll have to do to make it usable for us.