RobZhena
Adventurous
Seeing this piqued my interest. I've attempted to convert a number of items from DS but never a Genesis 3 item before. So I had a play around with it, probably not a good idea as my brain is still very fuzzy from a cold.
I found that it required an extra step. Normally when you export as a cr2 it doesn't ask you to locate the object file but it did this with Toulouse hair. It might be that all the items I've previously exported have an object file already as it's mainly my own stuff that I've done this with.
So my final process was:
I autofitted the hair to Dawn using a clone.
Exported it as an object and then exported it as a cr2.
This was a bit messier when I actually did it due to my fuzzy brain as I forgot to hide Dawn so it wouldn't export the object including her. After fixing the errors...I was able to render the hair on Dawn in Poser. Mind you I forgot to change it to firefly and had to rerender as Dawn came out black.
View attachment 19981
Toulouse on Diva in DS...
View attachment 19982
Exporting the obj and pointing to it is an extremely interesting idea across the board! I'll have to try that.
One can export a cr2 with each texture applied and then use MATWriter Panel 2014 to save materials in Poser. It is labor intensive but works.