Glutes has been used since V3 and I am pretty sure metatarsals are the small bones in the hands maybe feet too? Its been a few years since I looked at high school anatomy chart lol
There are many things about Dawn that has annoyed me over the years, and most of them have already been covered. Except one, I think (at least I don't remember reading it in this thread), and that's her teeth. IMO, her current set looks like badly made dentures, very straight and uniform. No one has real teeth like that.
"More options are always good".. Not always Not if the figure gets so complicated that the *average* user can't figure them out. I know folks are talking about things like "metatarsals," " glutes" and other anatomically correct things but does the average user know what's being referred to ? Are we going to need an anatomy textbook sitting beside us when trying to work with Dawn 2.0 ?
Glutes has been used since V3 and I am pretty sure metatarsals are the small bones in the hands maybe feet too? Its been a few years since I looked at high school anatomy chart lol
You are correct about the foot bones. Google is your friend folks:Glutes has been used since V3 and I am pretty sure metatarsals are the small bones in the hands maybe feet too? Its been a few years since I looked at high school anatomy chart lol
Chris, some good points have been made concerning topology and anatomy, but as I recall Dusk is basically a male version of Dawn. Now I haven't seen anything from Ken 1171 concerning remaking Dusk in different body sizes and shapes. Don't even know if that's feasible or profitable, but is it a concern? Shrinking down the feet to a more girlish size or reshaping the jaw to be less mannish, will Feminizing Dawn mean feminizing Dusk? Or are you going to separate the two meshes eventually?
Dawn 2.0 is a new figure - not a morph for the original Dawn. Therefore Dusk is unaffected by whatever Chris may do to the new mesh. I believe the new Dusk 2.0 will reuse this same new mesh with its own shape and rigging. On the positive side, improvements on topology will also benefit Dusk 2.0, like the new oblique muscle definition. Like it was with the original Dawn. the new Dusk 2.0 will come after Dawn 2.0 is complete, and whatever new features she will get, he will have it, too.
For the record, I didn't make morphs for Dusk because, well, I am a guy and I rather work with female shapes because that's what I love. I am not comfortable working with male characters, so I leave it for those who are. We do best what we love.
Why reinvent the wheel? Dawns mesh is quite good, (to my limited understanding), so using it as a starting point to make an even better mesh and to correct some of the things that came up with her once the community got their hands on her makes sense no?I'm not sure I understand. You're calling it a new figure, but you're reshaping the topology of the old mesh.
Chris, some good points have been made concerning topology and anatomy, but as I recall Dusk is basically a male version of Dawn. Now I haven't seen anything from Ken 1171 concerning remaking Dusk in different body sizes and shapes. Don't even know if that's feasible or profitable, but is it a concern? Shrinking down the feet to a more girlish size or reshaping the jaw to be less mannish, will Feminizing Dawn mean feminizing Dusk? Or are you going to separate the two meshes eventually?
Dawn 2.0 is a new figure - not a morph for the original Dawn. Therefore Dusk is unaffected by whatever Chris may do to the new mesh. I believe the new Dusk 2.0 will reuse this same new mesh with its own shape and rigging. On the positive side, improvements on topology will also benefit Dusk 2.0, like the new oblique muscle definition. Like it was with the original Dawn. the new Dusk 2.0 will come after Dawn 2.0 is complete, and whatever new features she will get, he will have it, too.
For the record, I didn't make morphs for Dusk because, well, I am a guy and I rather work with female shapes because that's what I love. I am not comfortable working with male characters, so I leave it for those who are. We do best what we love.
I'm not sure I understand. You're calling it a new figure, but you're reshaping the topology of the old mesh.