@Hornet3d I agree about the way they introduced the Deactivation/reactivation License manager, and more than that because of limited internet where I live and the fact I like to keep my GFX machines off the net it has caused me no end of trouble. There are serious bugs in their offline activation that tech supports solution to is "Just connect the machine to the internet" -_- As a result I will not purchase Poser 11, or any future version of Poser with the license manager, with my own money. This means my continued support for Poser is on borrowed time functionally. That is not to say I would turn down a copy of Poser 11 Pro if someone gifted it to me, or set up a gofundme or kickstarter - but I will not spend my money on it.
It especially burns me because I have purchased every ordinal update to Poser since SM took it over from Poser 7 Pro through Poser 2014 GD. I even purchased multiple seats of Poser 7 when I was trying to set up a small animation studio so my assistants could work while I did. I have watch the price for the "Pro" edition (which is far from Professional Level Animation Software) ballooon from an extra $50 add-on (total cost of Poser 4 with Pro pack was $90) to $500 stand alone (almost as much as Z-brush) - when Poser lacks the tools and features to compete in the level with Z-brush, Cinema 4D, or Lightwave. In essence, what I am saying is, I agree with several of ken1171's posts - SM has made a number of bad decisions over the years, and has a real lack of identity for Poser and it's User Base. Part of their ludicrous pricing and development scheme was made clear in one of my recent interactions with tech support when it was thrown in my face that "none of our government contractors who use the software have reported this issue" - so they are catering to a less than competent core business base who will throw ridiculous money at anything if it catches there eye (I worked with enough government contractors in my days in video editing and they often didn't know how to use the most basic tools properly - that is not to say all of them are less than competent - just all the ones I ever worked with). It really explains some of the odd features getting added in while core broken features dating back to P7 are written off as "Program Limits".
>>End Rant//.