I popped into this scene in 2002. I was searching for stuff to use in making cool stuff for QUAKE player model and asset textures. Was looking for an old DOS executable called DAZZLE. I stumbled into (can ya guess yet?) DAZ. Hey now this is interesting! I thought. I was surprised to see humans, animals, architecture and texture sets. It was all fascinating. It was my foot in the door to this community. Just blundering around the DAZ site, I did manage to download the then early beta of DS. I was sure I'd missed a file or two cause there was no way to MAKE a model, no mesh stuff at all. I knew nothing yet about Poser. Finding my way to the Forums soon cured that problem. So I read about it, and watched, and read. It's how I discovered alt.binaries.3d.poser which I still use today. I used Studio continuously for almost 5 years. Then sporadically, occasionally until I lost my BIG Runtime drive. In 2006 I bought Poser. And I loved that program! It was just easier for me to use. So I never did get the Quake skins done. And PC Games took back seat to this 3D stuff. THIS became my computer game. What I found at DAZ store was content from all the main sources. And honestly, if I hadn't seen these stores own receipts in my email along with the DAZ receipts, I doubt I'd have been in and using Content Paradise, Renderosity and RDNA's actual stores as soon as I did. When I bought Poser 6, I finally went to their sites proper. 2006. Interesting year for me! I'd been seeing references many times to a Content Paradise and Sixus1Media. They'd been getting some of my money so yeah, I noticed LOL!
So I know CP existed in 2002, right alongside Sixus1, Rendo, RDNA and DAZ. Dan Farr hosted all the people back then. I see we all have him to thank for the community increasing in range and popularity. Y'all are right, DAZ advertises stuff. In more places than you realize. DAZ is also partially responsible for the popularity of POSER. The rest would be word of mouth, US.
DAZ as it exists now is determined to OWN the ready to use content industry. Yeah I said that right. You can add/subtract whatever you want, but that IS DAZ3D's course. So IF Poser fails and folds because no one else 'big' is supporting it, oh well, them's the breaks kid. S-M as iterated many times already never wanted to deal with the content. BUT the DEVS did, and it already HAD a ton of ready made content. SO that got improved, got some additions and its provided free with program purchase. I expect S-M to continue to provide content WITH Poser as long as Poser is being produced and sold. The CP store, will finally close for good it seems. 16 years of nosing around, peeking in, picking up the odd freebie and paid item. Pretty much gone. One store isn't so bad a thing. 5 stores in a tad over 2 years closing up for good, well that is just about devastating to lots of us.
Just how is HiveWire faring through all this? I hope for you people that make up the place are doing ok! I hope the site and store continue, and thrive.