mc6 to make Harry the horse a fiery refractive ghost which actively casts light when rendered with the Superfly render engine.
Also, mt5 for Harry's fetlocks, mane, and tail.
Plus, an mc6 for Sharkey's Angelyna wings.
Render in Superfly.
Recommended settings: Mesh Light Samples 7, with overall Pixel Samples set to 70, using Progressive Refinement. Render until the image cleans up.
The zip is in Poser runtime format.
Also, mt5 for Harry's fetlocks, mane, and tail.
Plus, an mc6 for Sharkey's Angelyna wings.
Render in Superfly.
Recommended settings: Mesh Light Samples 7, with overall Pixel Samples set to 70, using Progressive Refinement. Render until the image cleans up.
The zip is in Poser runtime format.