Alright, everybody. I need to apologize for this. It looks like this package is going to end up being DS-only, due to how Poser handles (or doesn't handle at all) the morphs dials and my disabling the limits on those dials. Too many of the morph dials inside of Poser simply don't do anything at all to the mesh when I turn off the limits. They spin just fine, but they don't affect the mesh at all, once they are turned outside of their default range.
This is a problem, because a lot of these shapes are achieved by my doing just that. Disabling the limits on the morph dials in DS, and deliberately spinning them outside of the default range. In at least four cases, the body shapes are too drastically different between Poser and DS due to Poser's refusal to apply the morph values to the mesh, even after disabling limits.
I'm not sure what else I can do with it. What I will do, is at some point down the line, I'll make a package of this type for the Poser side. It won't be the exact same shapes, but I'll try to get a similar feel to them for you. If I build those shapes strictly within Poser, instead of trying to convert the DS ones over, then I don't have to worry about which dials will function with limits off during a conversion and which ones won't...
Sorry. I really wanted to cross platform this package. But there's just too many dials that refuse to behave on the Poser side, and at this point, I am out of patience with it, AND out of ideas.
This is a problem, because a lot of these shapes are achieved by my doing just that. Disabling the limits on the morph dials in DS, and deliberately spinning them outside of the default range. In at least four cases, the body shapes are too drastically different between Poser and DS due to Poser's refusal to apply the morph values to the mesh, even after disabling limits.
I'm not sure what else I can do with it. What I will do, is at some point down the line, I'll make a package of this type for the Poser side. It won't be the exact same shapes, but I'll try to get a similar feel to them for you. If I build those shapes strictly within Poser, instead of trying to convert the DS ones over, then I don't have to worry about which dials will function with limits off during a conversion and which ones won't...
Sorry. I really wanted to cross platform this package. But there's just too many dials that refuse to behave on the Poser side, and at this point, I am out of patience with it, AND out of ideas.