@Seliah, okay then what makes them any different to any other morph? Because you can do that with the head shapes and body shapes that were originally released...
Okay...went and had a look on the shop page at Dusk resource kit made by Chris. This is what it says.
This sounds like you can combine the morphs from this set send them to a modelling program and then reimport them as a single dial.
As you have also used other sets you would need to create a morph from the MR kit and then use a shape preset to create the full character. At least that's the way I'm reading it. If it was me I would pm Chris and ask him directly to clarify. It may reduce the items required list.
Edited to add the info from Paul's kit for Dawn...
Okay...went and had a look on the shop page at Dusk resource kit made by Chris. This is what it says.
- This is a Merchant Resource Kit
- These morphs can be combined and/or used with your own morphs or be taken into your modeling program to create your own custom faces for Dusk.
- This license does not allow for the creation of freebies with these morphs.
- Your final character morphs are yours to sell or use commercially.
- You may use these morphs for your personal commercial and non-commercial rendered artwork.
- You can NOT combine these morphs with other morphs (unless they are also merchant resources or your own morphs) in a commercial product.
- You must create your morphs in such a way that the original morph target can not be extracted from the character you create.
- You can not spawn one of these morphs as an individual morph which would allow someone to change the parameter value of the morph to re-create the original morph.
- Limits are set in negative ranges as long as they do not break the mesh.
- These morphs DO NOT support the large eyelashes.
- These Morphs DO NOT support eyes closed.
This sounds like you can combine the morphs from this set send them to a modelling program and then reimport them as a single dial.
As you have also used other sets you would need to create a morph from the MR kit and then use a shape preset to create the full character. At least that's the way I'm reading it. If it was me I would pm Chris and ask him directly to clarify. It may reduce the items required list.
Edited to add the info from Paul's kit for Dawn...
- This is a Merchant Resource Kit
- These morphs can be combined and/or used with your own morphs or be taken into your modeling program to create your own custom faces for Dawn.
- You can NOT use other 3rd party morphs in combination with these morphs, unless they are also a merchant resource, and/or you created or own the rights to redistribute them.
- You can not spawn one of these morphs as an individual morph which would allow someone to change the parameter value of the morph to re-create the original morph.
- Your final character morphs are yours to sell or use commercially as long as the original morphs can NOT be extracted from your product.
- This license does not allow for the creation of freebies with these morphs.
- Limits are set in negative ranges as long as they do not break the mesh.
- These Morphs DO NOT support eyes closed.
- Limits are set in negative ranges as long as they do not break the mesh.
- These Morphs DO NOT support eyes closed.