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Runtime DNA merges with DAZ 3D

Hornet3d

Wise
I clearly will not work out for everyone and I think it is true that the RDNA team are set to go thorough a much harder time than we are. I do wish them the best.

I am beginning to look at the fitting room in the Poser pro versions in a different light. It looks as though it did impact on sales and vendors have seen that as a sign that Poser is less popular. A real shame if that is the case. I also think that some vendors supported Dawn when she was first launched and were disappointed with sales and see it now as a done deal. I did not like Dawn when she was launched but the Dawn of today is very different. Also Hivewire have shown that they are in for the long haul and have continued to expand the Hivewire family. If the merger of RDNA means that some vendors will look at Dawn with new eyes, it could turn out to be very positive for both Poser and Daz users that have found a home here.
 

phdubrov

Noteworthy
Contributing Artist
I am beginning to look at the fitting room in the Poser pro versions in a different light. It looks as though it did impact on sales and vendors have seen that as a sign that Poser is less popular.
Autofit is much simplier, so if it's the case, impact on DAZ store shoud be bigger, much more bigger. Plus WW was here for ages, CrossDresser... Don't think we should blame fitting room.
 

jonrea

Eager
Contributing Artist
I'd like to add my welcome to all the new names here and hope they stay. I don't often comment on things other than artwork so I'll sign off now :)
 

Glitterati3D

Dances with Bees
I clearly will not work out for everyone and I think it is true that the RDNA team are set to go thorough a much harder time than we are. I do wish them the best.

I am beginning to look at the fitting room in the Poser pro versions in a different light. It looks as though it did impact on sales and vendors have seen that as a sign that Poser is less popular. A real shame if that is the case. I also think that some vendors supported Dawn when she was first launched and were disappointed with sales and see it now as a done deal. I did not like Dawn when she was launched but the Dawn of today is very different. Also Hivewire have shown that they are in for the long haul and have continued to expand the Hivewire family. If the merger of RDNA means that some vendors will look at Dawn with new eyes, it could turn out to be very positive for both Poser and Daz users that have found a home here.

While this is all true, hornet, there's another factor at play. That is the attitude of not learning new skills (weight mapping) for the HW figures. There are just too many V4 vendor holdovers who want to rig the same way they rigged since forever. They are simply not willing to learn new procedures because they have done the same thing, the same way for 10+ years and their workflow pipeline is set up.

This is not a "slam" on vendors - it's just the facts as they exist.

Look closely at the marketplaces and you'll see how many vendors are still using their V4 pipeline in V4/G2 products. That's because they are still using their existing pipeline - V4 - which converts to G2. They'll stop there and not move up to G3 because it disrupts that pipeline.

Eventually, we all have to move forward and they will too. I have the same attitude about any non-weight mapped figure - I won't touch them anymore. We all have our preferences.
 
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Hornet3d

Wise
Autofit is much simplier, so if it's the case, impact on DAZ store shoud be bigger, much more bigger. Plus WW was here for ages, CrossDresser... Don't think we should blame fitting room.

You could be right I am just aware that some users did not move to Genesis, even the early ones, and instead used the fitting room to reuse the content they had already purchased, but then the fitting room would only have been one factor in that decision. It was just a thought that went through my mind, most go through so quick I don't notice but this stuck around for some reason.
 

skylab

Esteemed
Glitterati3D, you are exactly right. Not being willing to move forward with new technology can be a problem...and vendors, especially young vendors, can't afford to shoot themselves in the foot by camping out in old ways of doing things...and stay in the ballgame in order to make a living with 3D art.

I can say that for the benefit of the young...I'm one of the Poser "old dogs"...slow to learn new tricks....but I don't fault the young for moving forward...they have to in order not to be left behind.

One thing that's good about the Hivewire forum environment...there's more collaboration here, and sharing of information than I've ever experienced before, which makes it a healthy place in which to weather rapid changes. In other words, a great place to learn :)
 
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Glitterati3D

Dances with Bees
Glitterati3D, you are exactly right. Not being willing to move forward with new technology can be a problem...and vendors, especially young vendors, can't afford to shoot themselves in the foot by camping out in old ways of doing things...and stay in the ballgame in order to make a living with 3D art.

Well, I'm not young by any means (I'm an old fart) but some of these folks have a huge money investment in that pipeline and can't afford to start buying merchant resources all over again for new figures.

I do enjoy learning new things, though, so I took to weight mapping very early in the process when it was pretty painful to learn. The new and improved tools in Poser have really helped to make it easier and faster.
 

Hornet3d

Wise
While this is all true, hornet, there's another factor at play. That is the attitude of not learning new skills (weight mapping) for the HW figures. There are just too many V4 vendor holdovers who want to rig the same way they rigged since forever. They are simply not willing to learn new procedures because they have done the same thing, the same way for 10+ years and their workflow pipeline is set up.

This is not a "slam" on vendors - it's just the facts as they exist.

Look closely at the marketplaces and you'll see how many vendors are still using their V4 pipeline in V4/G2 products. That's because they are still using their existing pipeline - V4 - which converts to G2. They'll stop there and not move up to G3 because it disrupts that pipeline.

Eventually, we all have to move forward and they will too. I have the same attitude about any non-weight mapped figure - I won't touch them anymore. We all have our preferences.

I am sure you are right. My background is in telecommunications and constant change was a fact of life. I sometimes felt if you could understand the technology it was already obsolete. I guess that makes the attitude of not wanting to learn a little bit alien to me.

Your are right though, they will have to accept weight mapping at some point because all new figures are weight mapped. Some may find a niche market in older figures but it will be a ever smaller market.
 

Darryl

Adventurous
Autofit is much simplier, so if it's the case, impact on DAZ store shoud be bigger, much more bigger. Plus WW was here for ages, CrossDresser... Don't think we should blame fitting room.

It's possible that many who relied on pre-made clothing moved to Studio where the content is, whereas many who made or modified their own stuck with Poser. If Poser users are more inclined to create their own content (mere speculation on my part) then it would create a "vicious" cycle that can only lead vendors elsewhere. Vendor support doesn't tell the whole story of how many are using Poser and without access to sales figures and demographics the end users can only speculate.
 

KittyBrown

Inspired
Yes. I think if initial anouncement was a bit less sunny (too marketing for small team, too corporate for RDNA) and have a hint "it's too much for us" there would be far less outcry.
Well in year or so we will see what will be.

I think that hits the nail on the head. I work for a big corporation. I'm a manager and I've been in the position of having to put a positive spin on crappy news. It definitely had the feel of one of those 'GOOD NEWS TEAM!!! we're cutting hours and benefits!!' announcements that I've been forced to make in the past when what I really want to talk to them about is business reality and how I want to be as fair to everyone through the transition as I can.
 

KittyBrown

Inspired
It's possible that many who relied on pre-made clothing moved to Studio where the content is, whereas many who made or modified their own stuck with Poser. If Poser users are more inclined to create their own content (mere speculation on my part) then it would create a "vicious" cycle that can only lead vendors elsewhere. Vendor support doesn't tell the whole story of how many are using Poser and without access to sales figures and demographics the end users can only speculate.

Yes when you look at it there is actually still a real glut of content for poser. Its outdated by now but it exists and its solidly in peoples runtimes. I think as a hobbiest platform there is some quick math that is not on poser's side as far as embracing and supporting new content & figures. With DS being free a user has a $200 - $400 head start on their content budget to get started and embrace a new figure line. and that's a new user who has to start from scratch regardless. An existing user already has working content and you have to pile up the expense of embracing a new figure vs the benefits it offers over an existing one. I think the gap between the old style figures and the new is starting now to get to the point that many holdouts are ready to make the move, but as soon as a user is 'making the move' that 200-400 head start comes back into play making it an uphill battle for poser. It will be an interesting year.
 

eclark1894

Visionary
What I'd REALLY like to know is what will happen to the Terra Dome? Since it was primarily a Poser -only product. My guess is that it will DAZ's priority to get it working in Studio and then all Poser development on it will cease.
 

pommerlis

Noteworthy
Contributing Artist
...and another broken heart shuffles in.:notworthy:

I see a lot of old friends, though [smiles]; and who knows which others may become new friends?

Introducing myself, I mostly use Poser, and sometimes Vue. I enjoy making Poser material room node spaghetti. I model quite a bit, mostly in Silo but occasionally break out modo. Most of my stuff is for TinkerBell, and also a lot of Lord of the Rings items and Narnia stuff. Other times, it's sci-fi props. Oh, and environment playsets (terrains with skydomes).

Assuming there is a freebies section, I'll be needing to know where that is.

Hello Seachnasaigh! My old feariefriend!
Good to see you here! :D
You're going to love this place.
 

NapalmArsenal

Distinguished
Contributing Artist
Welcome @seachnasaigh !!

@eclark1894 I actually have been wondering that myself. It's a great Poser environment! It would be really sad not to see more development with it.

Back to work on these textures!! LOL! Fun to pop in while rendering though!!
 

Rae134

Renowned
CV-BEE
Contributing Artist
What I'd REALLY like to know is what will happen to the Terra Dome? Since it was primarily a Poser -only product. My guess is that it will DAZ's priority to get it working in Studio and then all Poser development on it will cease.
I'd love it if TerraDome can be made to work with Daz as it looks like a great product (I can't afford Poser at the moment so only have access to DS)

Welcome to all the new faces! :welcome:
 

Darryl

Adventurous
Yes when you look at it there is actually still a real glut of content for poser. Its outdated by now but it exists and its solidly in peoples runtimes. I think as a hobbiest platform there is some quick math that is not on poser's side as far as embracing and supporting new content & figures. With DS being free a user has a $200 - $400 head start on their content budget to get started and embrace a new figure line. and that's a new user who has to start from scratch regardless. An existing user already has working content and you have to pile up the expense of embracing a new figure vs the benefits it offers over an existing one. I think the gap between the old style figures and the new is starting now to get to the point that many holdouts are ready to make the move, but as soon as a user is 'making the move' that 200-400 head start comes back into play making it an uphill battle for poser. It will be an interesting year.

I think more professionals use Poser and Studio than we think. Many don't spend a lot of time on forums as they're too busy making money, their work isn't in the galleries because it's seen in professional venues, they use it as a part of their pipeline, or they hide it as to avoid a certain stigma that is attached to the softwares. I've wondered though, how long the Gen 4 holdouts can continue to hold out. I personally buy a lot of older items based on what I can make out of it rather than how it looks in the store. The various marketplaces still have numerous holes that force folks not interested in sci-fi, fantasy, or pinups to create, modify, or aquire content from alternative sources, Blendswap, Turbosquid or Unity store for example.
 

RAMWolff

Wolff Playing with Beez!
Contributing Artist
The above post is probably now in the book of records for the most replies/quotes.

Pen will be seeing her doctor regarding treatment options for Carpal Tunnel, and is resting comfortably. Thank you for your concern. Donations will be taken starting next week when we establish the fake account, I mean, foundation.
HAHAHAHAHAHAHA
 

David

Adventurous
Contributing Artist
Yes, Pendraia. I'm the one who created the Stryke Angel outfit for Star. I really enjoyed my experience documented in that thread. Even when I was ready to pull my hair out, it was fun. :)
 
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