Robert Hintz
Inspired
I'm unable to create a zbrush morph for the HiveWire Big Cat when I export and reimport it through GoZ because I always get "Topology has changed". I can create morphs with other Daz Studio models.
I havent had a problem with smooth. I use it all the time. It mainly rearranges them...biggest area that I accidently add morepolys is zmodeller. I always change polys and edges to move when creating morphs, its too easy to accidently insert edges or qmesh otherwise.You may have altered the overall poly count, which always stops the morph sending or breaks the morphs when they do send. If you used the Smooth Brush, that tends to mess up the poly count, so try to avoid using it.
I use move all the time for morphs...so it sounds like a bug.
Most CAs I know use Smooth without issues.
I use both for different purposes. Has Robert checked which resolution he sent yet?
If you used the Smooth Brush, that tends to mess up the poly count,
Thanks; all parties involved will be pleased to learn what you find out.I'm looking into it. It may be a welding issue with the whiskers of the big cat. Dawn, Dusk, and Baby Luna all work with GoZ.