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Why are most clothing symetrical?

Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
Not just that, but most of the brokerages (don't know about DAZ) have very strict rules about promo images. No postwork and they must display the product as the customer will see it, unless the promo is labeled "artistic render."
Probably the main reason I like to do Artistic Renders of products I beta test, as what I wind up with when I render, won't necessarily be exactly what the creator wound up with in the promos. Just using a different set of lights will change the way an item looks, and that has nothing to do with postwork.
 

Hornet3d

Wise
Probably the main reason I like to do Artistic Renders of products I beta test, as what I wind up with when I render, won't necessarily be exactly what the creator wound up with in the promos. Just using a different set of lights will change the way an item looks, and that has nothing to do with postwork.


I like some artistic renders, the promos should represent what the product looks like out of the box while the artistic renders give some idea of how it can be used. as sort of, this is it and this is the sort of thing you can do with it.

I do support the restriction on the use of post work as there is then no real limits and while I use it extensively not everyone can or wants to.
 

Glitterati3D

Dances with Bees
Probably the main reason I like to do Artistic Renders of products I beta test, as what I wind up with when I render, won't necessarily be exactly what the creator wound up with in the promos. Just using a different set of lights will change the way an item looks, and that has nothing to do with postwork.

I like some artistic renders, the promos should represent what the product looks like out of the box while the artistic renders give some idea of how it can be used. as sort of, this is it and this is the sort of thing you can do with it.

I do support the restriction on the use of post work as there is then no real limits and while I use it extensively not everyone can or wants to.

I think artistic renders are very useful in promos - especially those done by someone other than the creator. By the time I finish modeling and rigging a set, I know how it "should" behave and my tester can give a better rendition of how it does actually behave for someone not intimately knowledgeable about the product.

I think promos should be a mix of "mechanical' images representing the model and artistic images showing it off.
 

Hornet3d

Wise
I think artistic renders are very useful in promos - especially those done by someone other than the creator. By the time I finish modeling and rigging a set, I know how it "should" behave and my tester can give a better rendition of how it does actually behave for someone not intimately knowledgeable about the product.

I think promos should be a mix of "mechanical' images representing the model and artistic images showing it off.


For me at least, that would be the exact balance I would want.
 

Bonnie2001

Extraordinary
Not just that, but most of the brokerages (don't know about DAZ) have very strict rules about promo images. No postwork and they must display the product as the customer will see it, unless the promo is labeled "artistic render."

Yes well I suppose that all makes sense.
 
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