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Starting My First Dawn 2 Commercial Character Project (Latina/Hispanic Focus)

Luxentia

Inspired
Hi everyone,

I’ve noticed that there haven’t been many new products released for Dawn 2 lately, and that’s something I’d really love to help change.

I’m starting work on my first Dawn 2 character, and my goal is to complete at least one fully polished character this year. I tend to work slowly because I really want to focus on quality and push for as much realism as possible. This is also a bit of an experiment for me to see if character creation is something I want to pursue more seriously.

One thing that stood out to me is that there aren’t many truly Latin or Hispanic characters available, so I decided to go in that direction for this project.

I’ve never done something like this before, so I’m learning as I go — especially when it comes to achieving believable anatomy, skin detail, and overall realism.

Below is an early morph preview of the character. Please note that the eyebrows are just temporary placeholders for now.
I’d really appreciate any feedback, tips, or critiques — especially when it comes to realism, facial structure, or anything that stands out to you.


Thanks in advance!
 

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Luxentia

Inspired
Hi everyone,


I wanted to share a quick update on the progress of my Dawn 2 character.

For this stage, I focused heavily on studying real-life references. I analyzed multiple photos and tried to replicate the facial structure as closely as possible in my morph. My goal here is to build a strong anatomical foundation before moving further into detailing.

I also spent time working with anatomy for artists references to better understand the underlying forms of the face. This helped me break things down into more structured areas instead of just sculpting by eye.

Below, you’ll see the anatomical references I used, along with my model. I applied the same color-coding system from the reference images onto my morph to visualize the different facial fat pads and structural zones more clearly.
 

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