Luxentia
Inspired
Hi everyone,
I’ve noticed that there haven’t been many new products released for Dawn 2 lately, and that’s something I’d really love to help change.
I’m starting work on my first Dawn 2 character, and my goal is to complete at least one fully polished character this year. I tend to work slowly because I really want to focus on quality and push for as much realism as possible. This is also a bit of an experiment for me to see if character creation is something I want to pursue more seriously.
One thing that stood out to me is that there aren’t many truly Latin or Hispanic characters available, so I decided to go in that direction for this project.
I’ve never done something like this before, so I’m learning as I go — especially when it comes to achieving believable anatomy, skin detail, and overall realism.
Below is an early morph preview of the character. Please note that the eyebrows are just temporary placeholders for now.
I’d really appreciate any feedback, tips, or critiques — especially when it comes to realism, facial structure, or anything that stands out to you.
Thanks in advance!
I’ve noticed that there haven’t been many new products released for Dawn 2 lately, and that’s something I’d really love to help change.
I’m starting work on my first Dawn 2 character, and my goal is to complete at least one fully polished character this year. I tend to work slowly because I really want to focus on quality and push for as much realism as possible. This is also a bit of an experiment for me to see if character creation is something I want to pursue more seriously.
One thing that stood out to me is that there aren’t many truly Latin or Hispanic characters available, so I decided to go in that direction for this project.
I’ve never done something like this before, so I’m learning as I go — especially when it comes to achieving believable anatomy, skin detail, and overall realism.
Below is an early morph preview of the character. Please note that the eyebrows are just temporary placeholders for now.
I’d really appreciate any feedback, tips, or critiques — especially when it comes to realism, facial structure, or anything that stands out to you.
Thanks in advance!