I've got round the problem of getting started on the eight book stack.
1) Export the eight book stack from Blender as an OBJ with 'Keep vertex order' and 'Objects as OBJ groups' checked. I can't find any way to make Blender put the eight objects into the file in the order I want, but I found a way round that in Poser.
2) Import the OBJ into Poser (I'm using PP2014) and take it into the setup room. With the bone editor create a dummy chain of 8 bones - it's only the order that's important. Go straight to the group editor, select each bone in sequence and add the appropriate group from the Blender exported OBJ to it.
When all four bones/books are done exit the setup room and save the newly created figure. This creates a CR2 and OBJ. This new OBJ will have things in the correct order - 1,2,3,4,5,6,7,8 instead of 5,8,7,6,2,3,4,1 (the Blender exported OBJ order) in this case. (I used WinMerge to compare this new OBJ with the one for the BookStack4 and the only differences were comments at the start and extra blocks of vertices, texture vertices, and faces after those for books 1-4, which is exactly what I want.) The CR2 contains the crappy bones
3) Edit the newly created OBJ to change the group names - e.g. 'g HBC1(88v)_hbc1(88v) bone_1' becomes 'g book_1' as per the BookStack4 OBJ. For the bone 5 to 8 group they should all be 'g top_of_stack'.
4) Delete the CR2 that was created with it - it doesn't contain anything of use.
5) Take a copy of the proper BookStack4 CR2 which has all the valueParm ERC, MTs, etc for the first four books in it. Change the two 'figureResFile' lines to pick up the new OBJ. And the thing I'd forgotten/overlooked before - add a geometry handler for the top_of_stack bone - the bit in yellow in the below screenshot should be similar to the four book bones above.
6) Load the new CR2 and the first four books should work as intended, while the extra four books act as one block where a fifth book would be.
7) I needed to correct the material names in the OBJ this time as I used Cover1, Pages1, Cover2, etc in Blender. But that was purely so that I could easily select all the geometry for each book in Poser's group editor - before I realized that simply using 'Ojects as OBJ groups' on the Blender export was even easier.
Now it's a case of going back into the setup room to add bones for books 5 to 8, setting up the joint parameters, adding the valueParm ERC and morph targets.
But that's enough for today.