My suggestion would be to apply a fur shader on the model or LAMH if you have it.Thanks everyone. Now I just need to get the bump and displacement settings right. I've got things set a 3.o right now and she looks more like a clay figure than a real dog.
It was my understanding that LAMH only works in Daz Studio. I'm using Poser 11. As for this kind of Post work. I wouldn't even know where to start- and the dog can't be replaced, she's in A LOT of stories.My suggestion would be to apply a fur shader on the model or LAMH if you have it.
Poser has a similar hair option you can use but it is out of my level of understanding and skill. But there are some tutorials for it I am sure and someone here in the forums would be glad to help you with it.
Good luck with that.
What did you use for the bump map on your render?
If you want it to look a bit more realistic either use the bump map that came with the dog and turn it down a bit or the same texture you use for it in the bump option.
The bump you are using seems a bit off as is. I put some motion in the tail side to side or up an down to distract the eye from the stiffness stone look it seems to have in your render. Maybe swing to the opposite side of camera wherever possible.
Ah, got it. Yes, it's only for DazIt was my understanding that LAMH only works in Daz Studio. I'm using Poser 11. As for this kind of Post work. I wouldn't even know where to start- and the dog can't be replaced, she's in A LOT of stories.
Where would I find that? Is it still available?I don't know if AM's Wolf for Poser would be any better but it does have hair created already for Posers hair room.
I've been hanging out for ages for Chris's wolf (my dog is a Husky/Belgian Shepherd cross so looks pretty wolfish)
Ah, got it. Yes, it's only for Daz
There are fur shaders for Poser, though. That might look a little better.
Also, try negative displacement, sometimes that can give a nice look.
AM Fur shaders - Poser - ShareCG
Bruno Von Bear - Poser - ShareCG
Hope those help!
It's at DAZWhere would I find that? Is it still available?
What's the exact name? I was there, too. I tried Wolf, I tried AM's wolf. Couldn't find it.It's at DAZ
Never mind. I found it. In fact, he has a 2.0 version out now.It's at DAZ
Okay. Here's what I've got:
AM's Wolf 2.0 with it's white fur texture. It's a lot better than what I had. Just wish it had come with some head morphs so I could make it look more like a malamute- their snouts are a little boxier than a wolf's.
So, like Lassie had male dogs playing a female collie, I guess I'll have a wolf playing a female malamute.
Just the wolf alone took a couple of minutes- that Poser room hair. Regular hair models render in no time. Everything in the render was "Out of the Box" with my basic light set- up- Front,Back,Left and Right and one over head. Only the over head light was set for Ray Trace shadows- all the others had shadows turned off. As for a full scene, I haven't tried it yet, but based on this one, I'm betting a long time to render. With my set-up- and I've got a 464GB drive- Poser hair always slows me down.That's a nice render. Can't really tell gender so should be ok. How difficult was it to set up and how long did it take to render this last one? I think it looks good.
Also would like to know how it works in a complex scene with props and figures etc. I do complex scenes and worry this kind of wolf would choke my system a bit. I found that Harry the Horse sold here for instance, though gorgeous has a hard time working for me in my scenes. It slows placement and render times considerably. I haven't picked their gorgeous Lion for same reason and imagine a hairy wolf will cause the same problem for me.