Honestly, I was always told to keep the limits on as most folks don't tend to turn them off. Try twisting the forearm a bit to get it posed. Found for "hands on the hips" for most figures when I couldn't get the right position that was the key...
Thanks for the tip but that won't do for the poses I have in mind. It would take more then just twisting the forearm.
Honestly, Wolfie, Pom is right in my experience. There are just going to be times where we have to turn off the limits on the figure's bends. I do it constantly with Dawn and Dusk and Harry, and I've done it with every Daz figure going as far back as Vicky and Mike 2 and the Generation 2 Preteens and Preschoolers. Sometimes, it simply is unavoidable to achieve a specific pose. I have found over the years that making a comment on the download page (or store page) that warns people that some poses require limits to be turned OFF, does help. Likewise, I make a habit of including that in my ReadMe documentation. At that point, if the customer/downloader has difficulty turning off limits, I'll try to help them insofar as showing them how that's done.
For any of my poses, whether they're made for Poser or Daz Studio... you can pretty much assume that I have turned off limits to create the poses. Turning limits off is not a bad thing; you just have to be mindful as a pose creator, that the mesh does have it's limitations before it begins to warp and distort.
Usually, when I'm turning limits off, it's because I've already run the full gamut of adjusting all the surrounding body parts and the factory "limits" simply, flat out, DO NOT provide enough range of motion. So, I disable the silly limits and I make the mesh do what I want.
And then I make sure that there's something on the download or store page, and in my read-me, to let my end users know that they may need to turn limits off on their figures for my poses to apply correctly. That's all. It's worked like a charm for over 10 years.
@pommerlis - To address your original question :
Yes, there is a way in DS to turn off limits for the entire figure at once.
1.) Load your figure.
2.) Go to the SCENE tab.
3.) Select your figure.
4.) RIGHT click and choose "Expand."
5.) Now choose "Expand All" or "Expand From Selection."
6.) Now, make sure your figure is selected still
(it ought to be still highlighted in yellow at this stage). Once you've verified that the root node is selected
(where it says "Dawn" or "Dusk" or "Genesis 3 Female" etc), scroll all the way down to the very last body part
(node) in the list for that figure. When you get to the bottom of the list, hold down your SHIFT key, and THEN left-click the FINAL body part/node of your figure. This will highlight the ENTIRE figure and all of it's body parts in yellow.
7).) Once that is done, go to the top of your DS window. Click on EDIT --> FIGURE --> LIMITS --> LIMITS OFF (ROTATION)
The limits will now be turned off for your entire figure.
If you need screenshots/images to help with the text step-by-steps, let me know, and I'll get you some visuals to look at.
Hope this helps.