That sir, is an understatement.I dare say that this House Cat is much better then the Milcat in every way.
Eeeee! Travis is my favorite texture for the MilCat.
Question...how is this new cat different from the MilCat?
I love the MilCat. It's probably my favorite figure ever. I like it so much I find it hard to imagine how it could be improved.
(Sorry if this was mentioned elsewhere in the thread. 25 pages is more than I can read through right now.)
If I may add here, in my thinking it's not just the weight mapping of the rig that is awesome. The whole layout of the mesh and base model structure is improved with "real" attention to base surface anatomy of the cat, with superior morphing ability of the face, body, and added nuances on the JCMs. Then on top of this you add in the superior map quality created by Laurie Prindle, and that "ALL" the cats (big cats included) share the same UV set. I dare say that this House Cat is much better then the Milcat in every way.
INOTE: I have not yet dial-shaped "Travis ears" on the HW cat, and I believe I may have on my (now) default Travis mil cat I had saved as a figure....
But all the repetitive motion, trying to get white areas to line up on this one...well, this is what took my joints down when I closed my store...afraid I'm in for another few days of REST or I'll be in super trouble! No more mapping for a long while... and I hope I've got enough white parts to make my conversion of my Punkin cat faster/easier...but I won't even start that for a long while!! Sigh... Darn joints!
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Can I put in a "vote" for a "yellow" manx texture and morph set for the cat? We used to have an old manx (with a bobbed-tail) that was a warm yellow and more visible stripes than that... I'd love to make something look like our long-gone, but much remembered monster. Couldn't really find any good references...
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