So as I'm both beta testing something, and working on finishing up a project of my own, I keep finding phantom image files that Poser wants, and I'm wondering if there is an easy way to get rid of them.
Here's what I mean by phantom. I load an item into my scene and it asks me to find a missing material file, one that I was using at one point, often as a starting point for the real materials, but no longer am. At first I went to the material room and looked for any image map brick that was referencing them, but I couldn't find a reference to them anywhere. Even in the preview materials.
Then it started happening to me on another project that I'm a beta tester on. In that case everything seems to display just fine, but overtime I load the texture it asks me for the wrong files.
I started opening up .cr2s at that point and I found that Poser was trying to find these image files to use in the preview materials. Is there an easy way to get rid of these? or do I need to go in and hand edit all the files?
Here's what I mean by phantom. I load an item into my scene and it asks me to find a missing material file, one that I was using at one point, often as a starting point for the real materials, but no longer am. At first I went to the material room and looked for any image map brick that was referencing them, but I couldn't find a reference to them anywhere. Even in the preview materials.
Then it started happening to me on another project that I'm a beta tester on. In that case everything seems to display just fine, but overtime I load the texture it asks me for the wrong files.
I started opening up .cr2s at that point and I found that Poser was trying to find these image files to use in the preview materials. Is there an easy way to get rid of these? or do I need to go in and hand edit all the files?