Discussion in 'Show Me The Honey' started by Chris, Jan 7, 2016.
She sounds wonderful!
And a realistic skull is ALWAYS welcome in my runtime (alot of my non-computer art has/is skulls ) but I like the idea of expressions too so you'd be able to do a kinda cartoon skull if you wanted to as well.
Also make a great companion to Sparky's Skelehorse
Ohhhh, now there's a thought.
Someday, time permitting I need to try my hand at modeling.
I have Wings 3D, blender and Shade 7 still basically unused...sigh.
Cris, this is truly awesome work!
I agree! And you could sell them in the store, I'd certainly buy them.
Love the anatomy of this skull! What a nice clean mesh too.
Tate, gotta tell you that your avatar just makes me smile
Why Thank You! I'm actually prepping that goofy little fella for a release.
Thanks for the support everyone.
Tate... good to see you exploring. Thanks for the compliment also, and we look forward to your goofy lil' fellas release.
It makes me chuckle every time I see it Alisa...
So looking forward to this skeleton...
Excellent! Dusk and Dawn need a skeleton.
Getting back to this for a bit today. Several hours actually. Once I get the 3rd cervical vertabra modeled the rest can be built off of that and will go quicker. Here I modeled the Atlas today and a good start on the Axis.
Back on Big Cat morphs tomorrow.
Love it Chris!
Excellent work Chris, as always.
Finished the combo Atlas and Axis Cervical Vertabrae tonight.
Amazing work Chris.
Fabulous modeling! Extreme talent Chris. Anatomy has got to be one of the hardest things to model hands down - especially human anatomy. Truly clean and accurate representation of the human skull. AWESOME WORK!!
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