Yeah, I'll rework that geometry on the breast. I've had to work with it also while doing morphs. I'll generally preserve the breast area for morph retention, but will clean the topology up.I also use Elisa's relaxed lip a lot in my renders. I think Dawn 2.0 could include something like that. DawnSE has the "mouth parted", but that's not quite it. Maelwenn has the "ElisaLipsParted" for his Elisa, and I think it hits the mark perfectly.
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Another suggestion is to move the nail length morphs from the Starter pack to the Base morphs. I think it's too essential to be absent in the base pack.
On topology, there is one little part of the breasts (red circled below) that have given me a few grievances when creating body morphs. When I smooth the mesh on that spot, it creates an shadow artifact on renders that can be hard to fix.
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I also agree with placing the PMD binary morphs outside the library, so content creators can refer to them directly when creating morph injections in Poser.
I LOVE to know that the new mesh will include the tear line on the lower eyelids. This can make a WORLD of difference in close up portraits. I got used to having it in V4, and missed it with Dawn.
One more suggestion would be include controls for shrugging. Here again, I was used to having it in V4, and missed it in Dawn.
As for the bland ("marshmallow") default shape, I remember discussing this with Chris about Dusk. Way back then, I also thought that figures should be more generic to facilitate character creation. Then Chris told me that the figure needs to look great on the default shape, because that can be a selling point. I haven't thought about that, and I think there is a point there. Conversely, the original Dawn was released in a more bland default shape, making me wonder if the initial rejection couldn't be related to that. A "marshmallow" plain version could be included as a morph. Food for thought.
We need Dawn 2.0 to still be attractive and visually appealing, but I will greatly reduce the uniqueness. I've had several artists on Facebook that don't prefer to comment here, suggest to me that Dawn 2.0 needs generalized, or a heavy dose of vanilla (my words).
Oh, and I'll create a better lips parted morph too.