Ok I may have misunderstood; are you saying that this is not the default nose?
No, it's the default nose. I'm just saying the current and new mesh will support a wide variety of shapes, because I've done it, it will support many others. But... I'll tweak this new base if it will aid you or others in creating additional shapes that will make it easier for you.
I'll do a few very minor things to add in some vanilla or generally accepted shaping.