I wish we had those real-time modifiers in Poser as well, but on the other hand, we have the Morphing Tool to fix such things permanently. Somehow, those modifiers can slow a scene down because they are applying global corrections in real-time. I wish we could apply those corrections only at selected trouble areas instead of globally to the entire outfit. It's great to hear that D-formers also have weight maps now. In what version was this introduced?