Very true, and I'm really hoping SuperFly is brought up to the Cycles standards sooner, rather than later.
One of the guys in the Blender class I'm taking (in what little spare time I have) created a great looking sword, and one of the nodes he used when texturing it in Blender doesn't exist in SuperFly. I asked him for a screenshot of his setup, and there is just no way I could get it to look even closely the same in SuperFly.
I've heard others stating they may be moving to Blender for rendering because they're so disappointed in the difference between rendering with SuperFly in Poser, and what can be accomplished with Cyles in Blender. I can understand how they feel, but I'm not ready to give up on Poser just yet. I want to see what the current dev team can get accomplished before dropping it completely. Up until now, the only rendering I do in Blender is to test whatever I'm modeling at the time. I've never tried setting up a full scene for rendering in Blender, so not sure I'd like to even try. The only final render I've ever done in Blender was after following a Blender tutorial, which I have up in my gallery at Renderosity.
That said, however, I'm wondering if setting up a full scene in Poser, and then exporting it to Blender might make that process easier. Hmmm . . .
One of the guys in the Blender class I'm taking (in what little spare time I have) created a great looking sword, and one of the nodes he used when texturing it in Blender doesn't exist in SuperFly. I asked him for a screenshot of his setup, and there is just no way I could get it to look even closely the same in SuperFly.
I've heard others stating they may be moving to Blender for rendering because they're so disappointed in the difference between rendering with SuperFly in Poser, and what can be accomplished with Cyles in Blender. I can understand how they feel, but I'm not ready to give up on Poser just yet. I want to see what the current dev team can get accomplished before dropping it completely. Up until now, the only rendering I do in Blender is to test whatever I'm modeling at the time. I've never tried setting up a full scene for rendering in Blender, so not sure I'd like to even try. The only final render I've ever done in Blender was after following a Blender tutorial, which I have up in my gallery at Renderosity.
That said, however, I'm wondering if setting up a full scene in Poser, and then exporting it to Blender might make that process easier. Hmmm . . .