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  1. kobaltkween

    Materialize, a free and open source texture creator

    Materialize is a tool that will help you generate displacement/height, normal, roughness, metallicity, and other maps from a diffuse map. I haven't tried it out yet, but it looks really promising. Here's it's tutorial page. It looks pretty straight-forward. The main drawback it seems to...
  2. Dakorillon (IMArts)

    PD Howler

    Thought I would throw up a thread here for people who have questions and suggestions about Project Dogwaffle Howler (PD Howler) and PD Artist (also, PD Particles). I'm happy to answer, or find the answers for you. There is a 20% (I think) discount on the webinar in January right now (Digital Art...
  3. Gadget Girl

    Texture Artists, what do you prefer in models?

    So my texturing skills are very very basic. Which leads me to wonder what people who are good at texturing prefer in models. I've heard people mention they like to see the geometry on an object because it lets them know if it will be easy to make textures for that item, but I'm not sure if the...
  4. Darryl

    A simple texturing question

    A couple of questions actually. Looking at the Blender docs regarding displacement it says you need a subdivided object because displacement depends on moving actual vertices. Makes sense but i don't remember this being an issue in Poser. I didn't notice displacement being dependent on the...