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Ken1171's Products at HiveWire3D

Ken1171

Esteemed
Contributing Artist
@KageRyu Thanks, it was a long way from developing this workflow, up to battling the AI ban at Rendo, but once they saw my plugin, we finally came to an agreement. The plugin itself should work in any computer. As for SD, it has the same requirements as 3D rendering in GPUs. If you can GPU render, you can run SD. :)

@RAMWolff It will take some practice to produce good faces (and hands) with SD. I have been doing this for about a year now, so I have already learned all the tricks and fixes. I have followed this from the very beginning, even before A1111 existed, when it was just bare bones Python code, not even graphical interfaces existed.

SD works in stages, where what you did is only the first pass - hence the poor faces. A second pass would fix it, and we do it with upscaling. The reason the 1st pass looks bad is simply because 512x512 doesn't give enough pixel information for the AI to produce good results. When upscaling, the AI will finally get it right.
 

KageRyu

Lost Mad Soul
Contributing Artist
@KageRyu Thanks, it was a long way from developing this workflow, up to battling the AI ban at Rendo, but once they saw my plugin, we finally came to an agreement. The plugin itself should work in any computer. As for SD, it has the same requirements as 3D rendering in GPUs. If you can GPU render, you can run SD. :)
Sadly, I can not. My newest computer(s) is/are about 15 years old, well before the GPU render revolution. I obtained them refurbished (in 2015 and 2021) but are just mostly processors and RAM (Dual Xeon Hex cores originally meant as just render engines, one now used as a replacement for my workstation). At this time, due to numerous issues obstructing my life, I cannot replace/upgrade them. Still trying to muddle on with my art and animation, but it is hard these days.
 

KageRyu

Lost Mad Soul
Contributing Artist
You can still run SD on CPU. It will not be as fast, but based on what you said, you should be used to it by now? We do what we can, right?
Lol, yeah, you could say I am used to it, started 3D in the early 90's when CPU speed was still measured in single digit Mhz - Good ole Commodore Amiga 500 clocked in at a whopping 7.15909Mhz, by 1994 a Commodore Amiga 4k Video Toaster Flyer with WARP Engine CPU at a whopping 32Mhz... rendering 1 frame at 4K film took 14 days and change. Ah...memories...

EDIT - this was back before serious health issues and limitted income as a result - that Amiga cost a pretty penny at the time of purchase in 1993.
 

Ken1171

Esteemed
Contributing Artist
EDIT - this was back before serious health issues and limitted income as a result - that Amiga cost a pretty penny at the time of purchase in 1993.

Never had an Amiga, but I've got the cheaper ZX Spectrum 48K instead. After the Amiga era, came the bulky PCs on a metal box and we started the DOS era. I will never forget my first PC that came with that fancy red button with the label TURBO on it. Pressing that button was an experience on its own right. Hold and behold - you are now in TURBO mode!
 

DanaTA

Distinguished
I bought a Commodore 64 for Diane. She used spreadsheets and word processors, I played games on it. One of my favorite was Crossbow! then found out about programming. Not long after, I was on my way. Her brother gave me an XT. A friend instantly upgraded it to a Turbo XT. Never looked back! A friend had an Amiga. Actually ran a BBS on it. Had something on it that looked like what Bryce looked to me later.

Sorry for derailing this thread. You started it! :p
 

Dakorillon (IMArts)

Dances with Bees
Contributing Artist
OH, that's exactly what I did following the YouTube video 'how to' so I guess I'm good to go then!

Automatic Installation on Windows​

  1. Install Python 3.10.6 (Newer version of Python does not support torch), checking "Add Python to PATH".
  2. Install git.
  3. Download the stable-diffusion-webui repository, for example by running git clone GitHub - AUTOMATIC1111/stable-diffusion-webui: Stable Diffusion web UI.
I was doing fine following you, until you got to the "Run git clone"....
How do I do that? I've never installed Stable Diffusion, because it was always too complicated for my migraine/fibro brain, so, I've always just started and then said, "forgit it!" This sounded easier...until it wasn't! lol
 

Ken1171

Esteemed
Contributing Artist
I was doing fine following you, until you got to the "Run git clone"....
How do I do that?

After you have installed Git, go to the folder where you want to install SD, open a command prompt in that folder, and type in the git clone command. That will download the latest version of SD in that folder.

I've never installed Stable Diffusion, because it was always too complicated for my migraine/fibro brain, so, I've always just started and then said, "forgit it!" This sounded easier...until it wasn't! lol

Here is the best guide for installing SD locally in your computer, which includes installing ControlNet. Skip to 2:23 mins to pass his Patreon part.


If you don't want to install SD, just use one of the countless free online sites, so it can run even on a potato, like these:

Playground AI
Mage: Free, Fast, Unlimited Stable Diffusion. Generate Anything You Can Imagine!

I was told PlaygroundAI supports ControlNet, so we can drop the OpenPose poses there too. Not sure about Mage AI, but chances are it supports ControlNet as well.

Hope this helps! ^___^
 
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Ken1171

Esteemed
Contributing Artist
HDRI Control for Poser 13+
** This is a Python script for Poser 13+. Requires Poser 13.3.686 or later. For Windows 10+.

>> Check it out HERE at Renderosity, or HERE at PoserSoftware <<
>> Watch the full VIDEO DEMONSTRATION below! As easy as 1-click and you are ready to render!


>> PDF manual includes a link to a site where you can download FREE HDRI images to get started.

sSp4oD3AmDZopJBdnKj8HRkS3jjQmIXyk06Hk2E6.jpg

Elevate your 3D art lighting with this cutting-edge Python script. This tool revolutionizes your rendering process by automating the setup of physically based HDRI lighting with 1-click, using genuine 32-bit HDR and EXR images to achieve unparalleled lighting quality in your renders. It then allows adjusting and controlling it straight from the Pose Room. It takes advantage of a new feature introduced in Poser 13. And what's best - no dome props are required!

Here are some of the main features:

TMqUPAyZCwDdpN4mjCUKcC2WWE9oeIxtfRfCtgBY.jpg


This the FIRST script to finally support full 32-bits HDRI images in Poser, thanks to a new feature introduced in Poser 13.

horwCmC0Wwoi74h8lP9kzCJXrfqgEdEU53b40yMe.jpg


Simplify lighting your scene without using any lights, be it indoors, outdoors, portraits, or even studio lights.

PadwPgIb7ppg71nsDNFOWaS8PJlOEYHbmcfXA2La.jpg


Simple and intuitive interface. Control all aspects of HDRI lighting with ease!

kALQqA4Z4ibcOacOziH39DML1AQ7WYTOnyfm33FV.jpg


Go beyond Poser lights by using NO LIGHTS at all! But don't worry - you won't be left in a pitch-black preview. The script automates this too!

MKce0905LwI1HpNITlv0hyvsmgX7q0stK1fp9MRe.jpg


And what's most, forget about domes with JPEG emissive textures - those are a thing of the past. NO DOMES REQUIRED!

Fe7U852x0F7EMbwgHJjcsdE458lUY8q3cBmnA2rJ.jpg


It has never been so easy to setup, adjust, and control genuine 32-bit HDRI lighting in Poser before. As simple as picking an option from a list, and you are all setup to render!

>> Check it out HERE at Renderosity, or HERE at PoserSoftware <<
 

MEC4D

Zbrushing through the topology
Contributing Artist
Well done Ken , congrats on the release !
The best thing about that script is , it remembers your folders , not need to use Material room and not crashing while adjusting your HDRI settings even if I use my 10K HDRI maps .. quick changes without too much hassle , love it !
I think my favorite script for now ! Can't without it !

BTW I am working on HDRI pack to use with this script .. gonna be wonderful combo .. real HDRI, the best on the market !
 

Ken1171

Esteemed
Contributing Artist
Stuff looks stunning using this--I just snagged it!
Thank you! Wanted to automate this for the longest time, and now Poser 13 finally makes it possible! ^___^

Professional-grade lighting with NO LIGHTS, and 1-click setup. Can't get easier than this.

Looks to be a VERY useful script Ken. Thank You!!
Thanks, Rich. Hope you enjoy it! First script to automate genuine 32-bits HDRI in Poser. ^___^

Well done Ken , congrats on the release !
The best thing about that script is , it remembers your folders , not need to use Material room and not crashing while adjusting your HDRI settings even if I use my 10K HDRI maps .. quick changes without too much hassle , love it !
I think my favorite script for now ! Can't without it !
Thanks, Cath! I have automated everything I could here! 1-click everything! ^___^

BTW I am working on HDRI pack to use with this script .. gonna be wonderful combo .. real HDRI, the best on the market !
Can't wait!
 
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Sunfire

One Busy Little Bee
QAV-BEE
Contributing Artist
Well done Ken , congrats on the release !
The best thing about that script is , it remembers your folders , not need to use Material room and not crashing while adjusting your HDRI settings even if I use my 10K HDRI maps .. quick changes without too much hassle , love it !
I think my favorite script for now ! Can't without it !

BTW I am working on HDRI pack to use with this script .. gonna be wonderful combo .. real HDRI, the best on the market !

Also can't wait!

Thank you Ken for taking the use of HDRI and taking the fear out of it for those like me who aren't certain how to do it.
 

Hornet3d

Wise
I have loads of Ken's scripts so I know how good they are and how they make using Poser even more pleasurable. Even for Ken this script looked exceptional and it was in my runtime in seconds.

I watched the promo video, as I always do, to get a sense of how to use it and was keen to use it in anger as it were. I decided not to go for a render that would show off the best of HDRI, not as the first render at least, but decided on how I would use it in the type of renders I create at the moment. So this is the first render full of my favorites, Dawn of course with a hair style from Ali, wearing what is clearly my go to outfit, CKV01 for Dawn. The HDRI image used is a free download from the site that is specified in the product's documentation.

Lake Peir HW.jpg


After just a few hours play it is clear it is simple to use so this is going to be a real game changer for me, all I need is the time to download a selection of images from the site that is linked to in the documentation. I only found one aspect that did not flow well for me and that is the sliders for the HDRI rotation are a little brutal, for example I wanted to straighten the horizon using the Z rotation and the lowest I could get was -5 and the next step was -11. I may have missed it but there seems no way to directly input a value. I must stress this is not a complaint just a comment in passing, and the issue is easily sorted in so many other ways. In this case I used the -5 figure and corrected the last tweak with pose work, which is the only post work I did on this image.

In summary this really is a must have for Poser 13 users not only is so much automated but it is going to save so much time tying to sort out Poser lights. The ability to go back to saved scenes that did use lights and just switch them off without deleting them is a dream.

A big thank you for this Ken.
 

Ken1171

Esteemed
Contributing Artist
After just a few hours play it is clear it is simple to use so this is going to be a real game changer for me, all I need is the time to download a selection of images from the site that is linked to in the documentation.

Yes, this is exactly what I intended for this automation. Download the ones you want and set them up with 1-click. ^____^

I only found one aspect that did not flow well for me and that is the sliders for the HDRI rotation are a little brutal, for example I wanted to straighten the horizon using the Z rotation and the lowest I could get was -5 and the next step was -11.

Easy solution for this: resize the script panel to make it wider, and now you have single digit precision when using the sliders. Easy peasy!

In summary this really is a must have for Poser 13 users not only is so much automated but it is going to save so much time tying to sort out Poser lights. The ability to go back to saved scenes that did use lights and just switch them off without deleting them is a dream.
Yes, this is something I wanted - add/remove HDRI without touching your existing lighting. This makes the script less intrusive. ^____^

A big thank you for this Ken.
This should make domes a thing of the past, bringing quality 32-bits lighting to everyone. I wanted this for so long, and now P13 finally made it possible.
 

Sunfire

One Busy Little Bee
QAV-BEE
Contributing Artist
I can think of only one improvement... A sun, for eye reflections, and a way to link it to the HDRI.
 
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