So Poser has done a couple things recently that have confused me, or at least made me realize that I don't understand it's files as well as I thought I did.
I'm working on a conforming item. I created the geometry elsewhere, imported it as a .obj file into Poser then added some rigging and saved it to my library. I noticed later when I was going to send the files to someone, that in the character folder (i.e. Runtime/Libraries/Character/) it had included a .obj file there along with the .cr2. Normally I think of the .obj file as being in the Geometries folder.
So where is the best place for it?
After that experience, I was working on my dynamic clothing items, which are props, and when I was packaging them up to test, I realized I had never put the .obj files in the runtime I was testing in. I opened the .pp2 file, to make sure I knew which version of the geometry was being linked to at this point, and realized there was no reference (at least none I could find). And looking through the file, it looks like all the geometry is probably in the .pp2 file.
Which means that in my Ao Dai for Luna, I probably didn't need include the geometry files in the Runtime/Geometries folder. Or is there some reason I'm not thinking of that I should have them there. Or am I missing a link somewhere?
Just trying to clarify what Poser is really doing, because I've clearly made some bad assumptions about it.
I'm working on a conforming item. I created the geometry elsewhere, imported it as a .obj file into Poser then added some rigging and saved it to my library. I noticed later when I was going to send the files to someone, that in the character folder (i.e. Runtime/Libraries/Character/) it had included a .obj file there along with the .cr2. Normally I think of the .obj file as being in the Geometries folder.
So where is the best place for it?
After that experience, I was working on my dynamic clothing items, which are props, and when I was packaging them up to test, I realized I had never put the .obj files in the runtime I was testing in. I opened the .pp2 file, to make sure I knew which version of the geometry was being linked to at this point, and realized there was no reference (at least none I could find). And looking through the file, it looks like all the geometry is probably in the .pp2 file.
Which means that in my Ao Dai for Luna, I probably didn't need include the geometry files in the Runtime/Geometries folder. Or is there some reason I'm not thinking of that I should have them there. Or am I missing a link somewhere?
Just trying to clarify what Poser is really doing, because I've clearly made some bad assumptions about it.