While I am using Poser 2012 and 2014 more and more, my favorite is still Poser 7 Pro. I have so many great utilities and scripts for it that do not exist in 2012 or later.
I'm sure Poser 7, 2012 or 2014 1 of them will have to use, intend to make animations from 0! What advise?Ah, that’s actually a good point about scripts, KageRyu.
There have been a number of old scripts I’ve had to leave behind because they won’t run on newer versions of Poser. In particular there are scripts by Semidieu I wish worked in Poser 11 Pro. But even if I reinstalled Poser 12 so I could use them, they wouldn’t necessarily translate into usable Superfly materials. (I might give that a try though...)
I'm thinking of using a blender instead of poser2014.Ah, that’s actually a good point about scripts, KageRyu.
There have been a number of old scripts I’ve had to leave behind because they won’t run on newer versions of Poser. In particular there are scripts by Semidieu I wish worked in Poser 11 Pro. But even if I reinstalled Poser 12 so I could use them, they wouldn’t necessarily translate into usable Superfly materials. (I might give that a try though...)
For what? Rendering?If you want PBR then yeah, that's the way to go, but first you have to export all your props and figures into Blender. And if you want to reposition the figures you'll have to rig them again, in Blender. And then, of course, you need to re-texture all your figures and props. I'm just not feelin' it myself, although, if there were an easier way to get all of that into Blender and still have the figures move, I'd be leading the charge to leave Poser for Blender.I'm thinking of using a blender instead of poser2014.
I will create animations like RWBY, but I do not know which to use, I have seen several software but it gets difficult which one to use, I am between C4D R14, Blender, Poser Pro or DaZ Studio.For what? Rendering?If you want PBR then yeah, that's the way to go, but first you have to export all your props and figures into Blender. And if you want to reposition the figures you'll have to rig them again, in Blender. And then, of course, you need to re-texture all your figures and props. I'm just not feelin' it myself, although, if there were an easier way to get all of that into Blender and still have the figures move, I'd be leading the charge to leave Poser for Blender.
No, just 3d, I'll probably stay with DAZ Studio 4.10, it renders 4 shapes, hardware, OpenGL and Nvidia Iray, it's totally free, it's amazing, I'll stay with it, I guess.What about Moho or Anime Studio?
I'll probably stay with DAZ Studio 4.10 and Professional 3D Animation.In theory the best version of Poser ought to be 12...
But I mostly use whichever is the most recent, as there's usually a bunch of improvements over the previous version.
I don't know about PP2014, as the last major version I had before PP11 was P9, but I recently did some cross testing in FF and there were some issues created by the introduction of gamma correction. If I used the exact same render settings, disabling gamma, and used the same shaders I could get them to render identical images. P10/PP2014 added gamma first, so I'm guessing they changed something between 10 and 11.Oddly enough, I'm about evenly split between PP2014 and PP11. I Love Superfly, but but some reason, I just don't like using Firefly in PP11. So I go back to Firefly in 2014.