3dcheapskate
Busy Bee
I started this over on the Renderosity Poser 11 forum in a thread entitled Subject: Cloth Room: Calculates okay, but when I play - nothing (because I last used the cloth room 4 years ago and forgot how it works). Once I'd resolved that stupid problem I decided to start a more appropriately titled thread over there - Subject: Creating a maypole using Poser 11's cloth room. But I can't post PZ3s or OBJs or even ZIPs over there, which I want to do as this goes on, on the unlikely off-chance that somebody else might want to play.
Rather than reposting everything I've done so far (not too much) I'd suggest that anybody who's interested reads those two threads. I'm simply going to continue from where I'd got to - testing the idea of using morph targets to get the dancers doing that widdershins and deasil weaving in and out type stuff, as mentioned in my latest post on the Renderosity thread...
Rather than reposting everything I've done so far (not too much) I'd suggest that anybody who's interested reads those two threads. I'm simply going to continue from where I'd got to - testing the idea of using morph targets to get the dancers doing that widdershins and deasil weaving in and out type stuff, as mentioned in my latest post on the Renderosity thread...