StudioMartillo
Engaged
Thanks for the welcome to HiveWire.
Since I enjoy modeling, and sharing my work, it seems a more universal format would be useful. As you can see the props I've posted at shareCG are for unlimited use.
As a resource geometry would be more practical if provided in OBJ format. The reason being that other artists could import the geometry into other development tools to create their products with.
OBJ files refert to MAT files for the textures, and the MAT files refer to the textures with no path info. (at least when exported from Lightwave). So my question to anyone who would care to make a suggestion is this;
What would be a good way to structure the directory in which the files are zipped?
Everything in the same directory? Or the textures in a texture directory? Or??
Poser and DS have complex directory structures so trying to use those complicates the task of importing the resource into a project.
What say?
Thanks again
Since I enjoy modeling, and sharing my work, it seems a more universal format would be useful. As you can see the props I've posted at shareCG are for unlimited use.
As a resource geometry would be more practical if provided in OBJ format. The reason being that other artists could import the geometry into other development tools to create their products with.
OBJ files refert to MAT files for the textures, and the MAT files refer to the textures with no path info. (at least when exported from Lightwave). So my question to anyone who would care to make a suggestion is this;
What would be a good way to structure the directory in which the files are zipped?
Everything in the same directory? Or the textures in a texture directory? Or??
Poser and DS have complex directory structures so trying to use those complicates the task of importing the resource into a project.
What say?
Thanks again