So first off let me just say how much I love @Lyrra Madril fit room helpers for converting stuff to Dusk and Dawn. But something strange happened this morning, and I'm don't know if it's something I'm doing wrong, something strange in Poser, or something else entirely.
So yesterday I began converting over an outfit from V4 to Dawn called Night Watcher. Everything went through fabulously and so I started working on the character itself (morphing the face, adding hair, and finally starting to play with poses).
I save the scene and closed Poser because I need to do some other things. This morning I reopened Poser, opened the scene again, and it did not look good at all. The outfit had gone very wonky. The geometry was exploding all over the place, and nothing seemed to be placed correctly. Luckily as I was doing the conversion yesterday, I had saved each part of the outfit. So I deleted all the parts and reloaded the saved versions from my library. Here's what I got when I first opened the scene on the left, and then after I reloaded the figure on the right:
So I clearly missed something on the pants when I did the conversion there, because it was doing the same thing both before and after I reloaded. The boots are individual figures, not a set, so I got one of them completely right, but the other one seems to be off in the same way as the pants, and I have no idea what's going on with the top.
Any one have any ideas? Mostly with the top and why the geometry suddenly went all jaggedy and one arm exploded.
It's also interesting with the one boot the saved badly, because it looks almost like it's the v4 boot. I say that because of the position of the foot, which looks like v4's 'high heel' foot. But that's strange because if I had deleted the wrong one from the scene (basically kept the original and deleted the Dawn refit I'd created, I would have expected that I would have saved the wrong one to the library as well, but when I reloaded it, it was fine.
Any thoughts?
So yesterday I began converting over an outfit from V4 to Dawn called Night Watcher. Everything went through fabulously and so I started working on the character itself (morphing the face, adding hair, and finally starting to play with poses).
I save the scene and closed Poser because I need to do some other things. This morning I reopened Poser, opened the scene again, and it did not look good at all. The outfit had gone very wonky. The geometry was exploding all over the place, and nothing seemed to be placed correctly. Luckily as I was doing the conversion yesterday, I had saved each part of the outfit. So I deleted all the parts and reloaded the saved versions from my library. Here's what I got when I first opened the scene on the left, and then after I reloaded the figure on the right:

So I clearly missed something on the pants when I did the conversion there, because it was doing the same thing both before and after I reloaded. The boots are individual figures, not a set, so I got one of them completely right, but the other one seems to be off in the same way as the pants, and I have no idea what's going on with the top.
Any one have any ideas? Mostly with the top and why the geometry suddenly went all jaggedy and one arm exploded.
It's also interesting with the one boot the saved badly, because it looks almost like it's the v4 boot. I say that because of the position of the foot, which looks like v4's 'high heel' foot. But that's strange because if I had deleted the wrong one from the scene (basically kept the original and deleted the Dawn refit I'd created, I would have expected that I would have saved the wrong one to the library as well, but when I reloaded it, it was fine.
Any thoughts?