I also don't like the left, right cameras because they're too far away to really see anything.
Miss B. You can zoom in to your scene/actor by simply using the same controls as you always do !
The very same ones you use with your Perspective/Document view.
The left/right/top Camera view isn't "fixed" in position....
You don't have to "create" anything.
Honestly ! It's not fixed to be "far away".
It's a quad view.
Maybe a re-read of your Manual might be of great help to you?
I am assuming that your post concerned Poser?
I know it's a horrid thing to suggest! but you do seem keen on these things yet not so familiar with the workings.
But then again..do what works for you, I guess.
Working with a quad view and orthograhic views can be a tad confusing for those not used to it.
It's not just drop and hope. It provides the much needed accuracy that might be needed for a render.
And especially where Dyn. Hair design/ Light placements/ Cameras/ object placement/ wind generator/ Dyn Cloth generation/ effects/ animation stuff. Anything that requires correct placement and with both world and object axis alignment.
Poser though, I'm a-guessing is probably aiming more at the "impatient", if that's the term?
And fair enough. Those renders I see still look wonderful

And that's the main thing, isn't it.