Modeled this little cookie guy today in 3DSMAX, grouped in Modo, and rigged in Poser. I saw a guy making one for Blender, and I wanted to do one too, but for Poser. He's about 1K faces (all quads), very low poly. It was amusing to rig when the arms are twisted forwards in this unusual cookie cutter way. It was a good exercise to remind me of every single step to create a new Poser figure from scratch. Building a PHI saved a lot of time placing bones and setting rotation orders, but Poser puts the joints at all the wrong places. I want to make some basic expressions to give him some personality. ^___^