eclark1894
Visionary
I want to try and create for Poser and have DS support as well. I believe I can work most of it out with no real problems, but texturing is NOT my strong suit and honestly, I know next to nothing about DS materials. Here's my dilema. Let's assume i do decide to support DS. At best, I could only support one render engine initially, if that.
So,...
1. Which engine would be best to support, 3 Delight or Iray?
2. Do I HAVE to support both render engines?
3. What if i want to go ahead and release a Poser product with a DS version to come later? Is that possible... or wise?
So,...
1. Which engine would be best to support, 3 Delight or Iray?
2. Do I HAVE to support both render engines?
3. What if i want to go ahead and release a Poser product with a DS version to come later? Is that possible... or wise?

forgot that most of your textures start out in Blender. So actually, SuperFly shouldn't be hard for you at all. And old products with low rest textures can be a problem in Superfly as well. I've especially found I have some skys that don't work at all in Superfly because as soon a they render in Superfly you just start seeing the pixels in the clouds. Luckily there are lots of newer skies out there.