How The Hivewire Horse (harry) Came To Be.

Discussion in 'Show Me The Honey' started by Chris, Dec 14, 2015.

  1. Chris

    Chris HW3D President Staff Member Co-Founder

    Showing some highlights of screen grabs of some of the work on our horse, that was affectionately named "Harry" by CWRW. Frankly with all the input and direction that Laurie Prindle gave to me while modeling the horse, she could have called him "Mr. Marbles" or whatever and it would have stuck with us. Flint_Hawk was also a huge help in giving guidance and suggesting needed tweaks along the way. With these two ladies giving superb and needed input, and further input from this caring community of artists, our Harry has become the standard to beat for 3D horses in this community.

    I first need to post the beautiful product image that CWRW rendered for Harry. This also shows off the superb texture work created by CWRW. With Laurie's maps, and Paul's stellar and ground breaking rigging work, this model has become the quality product that it is.

    MainPromoPortrait.JPG

    Now I'll show you all some of the work that got it started.
     
  2. Chris

    Chris HW3D President Staff Member Co-Founder

    Believe it or not, this is how I chose to start this horse... as a morph from Dawn.

    Step1.JPG Step2.JPG Step3.JPG Step4.JPG Step5.JPG
     
  3. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    It still totally amazes me, Chris, that you were able to create Harry as a morph from Dawn's original mesh. Just amazing work!! :)
     
    Last edited: Dec 14, 2015
  4. Chris

    Chris HW3D President Staff Member Co-Founder

    From here I chopped off the hands of Dawn (sorry Dawn, but it had to be done), and started roughing in the legs and hooves. Notice the overall topology is still pretty knarly and unacceptable. And actually the overall look is very poor. But hey, ya gotta start some where. Actually embarrassing to show some of this early stuff. Yuck. But if ya know it's bad and still needs tweaks then that's a good thing.

    Head3.JPG Horse1.JPG
     
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  5. Chris

    Chris HW3D President Staff Member Co-Founder

    Thanks Miss B.
     
  6. Chris

    Chris HW3D President Staff Member Co-Founder

    Then the horsey starts to get some refinement from here. I totally gutted the topology from muzzle to hooves, and redirected for a more appropriate flow to support bends, maps, and morphs.

    This still has many, many problems, look at the hooves for one.

    Horse5.JPG
     
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  7. Chris

    Chris HW3D President Staff Member Co-Founder

    Laurie soon stepped in to give her expert advice and guidance. Over, and over we went thru many rounds of changes, improvements and enhancements. Then we got to a look that is much more appropriate and representational of what would become our Harry. In fact these are images Laurie put together to show a better more pleasing look then the crappy screen grabs that I'm known for.


    HiveWireHorseWork3.jpg HiveWireHorseWork4.jpg HiveWireHorseWork5.jpg HiveWireHorseWork8.jpg HiveWireHorseWork10.jpg
     
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  8. Chris

    Chris HW3D President Staff Member Co-Founder

    Then I tried to plan out what I thought would be best for the mane, tail and fetlock geometry. With input from Paul this is what I came up with as a first sketch and we went on from there and improved as I modeled. Notice how the fetlock geometry changed.

    BaseForManeNTail2.jpg

    Fetlock2.JPG

    HarryFinal9.JPG

    NewFetlocks16.JPG
     
  9. Satira Capriccio

    Satira Capriccio Distinguished CV-BEE Contributing Artist

    I am still blown away by how awesome Harry is.

    Not that I consider the earlier harrys to be all that horrible. But then ... I'm using to seeing MMORPG horses that don't look all that different (or worse) than early Harry.

    So ... I forget. How did we end up calling Harry, Harry???
     
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  10. Chris

    Chris HW3D President Staff Member Co-Founder

    Then we started adding in a bunch of breed morphs. Some of these have not made it to be a full product yet. Zebra, donkey, mule are some that don't have a home yet. But many of these other fine breeds are in the store.

    MorphArabian5.JPG MorphBeastHorse3.JPG MorphClydesdale2.JPG MorphDonkey5.JPG MorphDonkey17.JPG MorphMule.JPG MorphMule2.JPG MorphMustang3.JPG MorphMustang6.JPG MorphShetland2.JPG
     
  11. Chris

    Chris HW3D President Staff Member Co-Founder

    It was Laurie. I forget if it was in an email to me or in a forum post. But she thought it looked like a "Harry". That's what I recall anyway. So... she called it Harry from then on.
     
  12. Chris

    Chris HW3D President Staff Member Co-Founder

    Oh, almost forgot, that I had to come up with some teeth for our Harry. That took some serious effort also.

    MuzzleWire1.JPG HorseTeeth6.JPG HorseTeeth7.JPG
     
  13. Chris

    Chris HW3D President Staff Member Co-Founder

    Then we added in the Unicorn with a bunch of horn morphs and shapes. Oh, and the foal too. Cute lil' fart of a foal.

    NewFoal1.JPG NewFoal2.JPG UnicornHornSpiralRidgesVaried.JPG UnicornTail5.JPG
     
  14. Chris

    Chris HW3D President Staff Member Co-Founder

    Then came a ton of shaping morphs and expressions. I'll spare you all and only show a few here. If you have the product, you know what I'm talking about.

    MorphNeckBaseFix1.JPG MorphNostrilFlare.JPG MorphUpperLipCurl2.JPG Unicornhoof.JPG
     
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  15. Chris

    Chris HW3D President Staff Member Co-Founder

    Now some of the cool stuff that can be done with the mane, tail and fetlocks. Some folks don't realize that they can go into the mane and manipulate the bones on the mane and create some unique shaping.


    Mane10.jpg Mane13.jpg Mane14.JPG Mane15.JPG Mane16.JPG Mane17.JPG Mane18.JPG NewFetlocks13.JPG NewFetlocks15.JPG
     
  16. Chris

    Chris HW3D President Staff Member Co-Founder

    Then I created additional morphs from Harry to create new animals that will require Harry as the base. Obviously the horns and antlers will be conforming figures or props.

    MorphDeer3.JPG MorphFawn5.JPG MorphMuleDeerBuck4.JPG

    MorphBigHornSheep1.JPG MorphBigHornSheep7.JPG MorphBigHornSheep8.JPG

    MorphDeer1.JPG

    MorphMuleDeerBuck7.JPG

    MorphMuleDeerBuck9.JPG

    MorphMuleDeerBuck9a.JPG
     
  17. Chris

    Chris HW3D President Staff Member Co-Founder

    Then this sweet beast of a Spanish bull. Laurie was simply applying her Friesian map I believe, just to see how the horse maps applied.

    And the cow of course. Both still pure morphs from the Horse.


    SpanishBull17.JPG SpanishBullTest1.jpg SpanishBullTest3.jpg

    Holstein4.JPG Holstein6.JPG Holstein7.JPG
     
  18. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    OMG, I had absolutely no idea that could be done. I'm definitely going to play with those. Thanks for the heads-up! :)
     
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  19. Flint_Hawk

    Flint_Hawk Noteworthy

    How about the little unicorn, Whisper, Chris? I would love to see a picture again. I am so anxious for Whisper to be available!
     
  20. Chris

    Chris HW3D President Staff Member Co-Founder

    Yeah, was going to post Whisper and Thistle next, but had to break for the evening and focus on other things. Flint_Hawk. Exactly right. Would love to see Whisper out also. Hopeful that will indeed happen before too long? Whisper is inspired by an image that was sent to me by Rose_2000. I've had the morph done for this lil' fella for some time now. Showing some very early test images from CWRW as well.

    MorphWhisper1.JPG MorphWhisper2.JPG MorphWhisper3.JPG MorphWhisper7.JPG
    CWRWWhisper421dapGreySilver.jpg CWRWWhisper421eWIP.jpg CWRWWhisperEyeBrown3.jpg
     

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