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Now I am not saying there is anything wrong with the stock textures, part of my problem with them is operator skills, but I could not find a setting for lighting that brought out the rich detail of the texture maps...So I started playing, added some brightness to the texture maps, added a very complimentary blue gloss to the feathers and even shot a bit of green into it using spec.

I spent some time on youtube watching studying these wondrous creatures and they tended to look a bit brownish in the light, here I went too far and made these fella's look cartoonish, but I like it...

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