So I was checking my weight mapping on my shoes I'm making for Luna. When you go to the Toes body part on Luna and bend them, it looks fine. When you use the toe curl option in the controls on the body, the toes stick out.
Is that okay? If not, I'm not really sure how to adjust the weight map to take that control into account. Or should my shoes have bones for all the toes? I just gave them the foot and toe bone. I guess what I'm asking is how much individual toe control does a figure need inside of shoes?
You can see the right foot as the Toe Curl set, the Left foot has the Toes part bent.
Is that okay? If not, I'm not really sure how to adjust the weight map to take that control into account. Or should my shoes have bones for all the toes? I just gave them the foot and toe bone. I guess what I'm asking is how much individual toe control does a figure need inside of shoes?
You can see the right foot as the Toe Curl set, the Left foot has the Toes part bent.