Real DropToFloor:
Since I tend to use less popular figures, I tend to reuse things such as hair, hats, etc. made for other figures. However, some are conforming figures rather than props. In common use, they can be parented just as you would any other prop.
The only problem is that Poser still references them internally as a figure and my script couldn't figure out what to do with that. When a hair figure is parented to another figure's head, the script should choose the parent figure regardless of whether it or the hair is selected. Another possible case is when a figure is parented to something else entirely. It would be useful when a figure is parented to a horse or a car, to have it drop the entire set to the floor. However, I also parent figures to things such as boats or buildings, to either force bad poses that reset body translations use to a different frame of reference, or just to make it easier to rearrange the scene. Occasionally some of those are also loaded as figures rather than a collection of parented props. Having the script drop a boat or entire building with basement to the floor would be ridiculous, but I'm not quite sure how to get the script discern an appropriate parent in all cases.
For the time being, I've set the script to only check if the selected figure is parented to another figure's head. Otherwise, you'd have to select the correct parent, such as the horse or car, before running the script. However, it doesn't check figures recursively. So, if the horse is selected, it will check the rider and props parented to it, but not the rider's conforming clothes.