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paul 2

  1. ibr_remote

    Defalt Paul 2 Asian Torso spec map is wrong

    In case you are driven to madness trying to figure out why the new Paul 2 Asian's neck and body render with strange marks on them: the specular map provided in the default material shader is the wrong one !! Somehow, the legs specular was assigned... Need to manually change that. After you...
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