3dcheapskate
Busy Bee
Does anybody remember Anton Kiesel's Changing Fantasy suits from way back, Victoria 1/2 time ?
Sixus1's Bunch'O'Props for Behemoth ?
The bit in B.L Render's "Secret's Of Figure Creation With Poser 5" (pp 109-113 in my copy) about how to implement geometry swapping ?
I'd been toying with the idea of using geometry-swapping for bookshelf contents for a year or so without really getting anywhere,and I'd got bored with that and put it aside.
I've recently been playing with abunch-of-things-thrown-in-the-air prop. I was specifically thinking playing cards, casino chips, banknotes, and coins, but somebody asked if it was possible to swap the things for "little asteroids". So I dug out my geometry-swapping bookshelf stuff and had a play...
I've attached my first working test. Simply unzip to whatever Poser runtime you want, start Poser, load the Instantiation Via Geometry Swapping Test.cr2 file and play.
More information tomorrow.
Here's a list of all the files in the zip:
Runtime\Geometries\3DCheapskate\TEMPORARY\GeometrySwapping\54PlayingCardsCoLocated.obj
Runtime\Geometries\3DCheapskate\TEMPORARY\GeometrySwapping\GeomSwapAlt-MONKEY.obj
Runtime\Geometries\3DCheapskate\TEMPORARY\GeometrySwapping\GeomSwapAlt-SIMPLEGRASS.obj
Runtime\Geometries\3DCheapskate\TEMPORARY\GeometrySwapping\GeomSwapAlt-TORUS.obj
Runtime\Geometries\3DCheapskate\TEMPORARY\GeometrySwapping\GeomSwapAlt01.obj
Runtime\Geometries\3DCheapskate\TEMPORARY\GeometrySwapping\GeomSwapAlt02.obj
Runtime\Libraries\character\3DCheapskate\TEMPORARY\Instantiation Via Geometry Swapping Test.cr2
Runtime\Textures\3DCheapskate\TEMPORARY\PlayingCards\English54,6x9,1024x1024.jpg
Sixus1's Bunch'O'Props for Behemoth ?
The bit in B.L Render's "Secret's Of Figure Creation With Poser 5" (pp 109-113 in my copy) about how to implement geometry swapping ?
I'd been toying with the idea of using geometry-swapping for bookshelf contents for a year or so without really getting anywhere,and I'd got bored with that and put it aside.
I've recently been playing with abunch-of-things-thrown-in-the-air prop. I was specifically thinking playing cards, casino chips, banknotes, and coins, but somebody asked if it was possible to swap the things for "little asteroids". So I dug out my geometry-swapping bookshelf stuff and had a play...
I've attached my first working test. Simply unzip to whatever Poser runtime you want, start Poser, load the Instantiation Via Geometry Swapping Test.cr2 file and play.
More information tomorrow.
Here's a list of all the files in the zip:
Runtime\Geometries\3DCheapskate\TEMPORARY\GeometrySwapping\54PlayingCardsCoLocated.obj
Runtime\Geometries\3DCheapskate\TEMPORARY\GeometrySwapping\GeomSwapAlt-MONKEY.obj
Runtime\Geometries\3DCheapskate\TEMPORARY\GeometrySwapping\GeomSwapAlt-SIMPLEGRASS.obj
Runtime\Geometries\3DCheapskate\TEMPORARY\GeometrySwapping\GeomSwapAlt-TORUS.obj
Runtime\Geometries\3DCheapskate\TEMPORARY\GeometrySwapping\GeomSwapAlt01.obj
Runtime\Geometries\3DCheapskate\TEMPORARY\GeometrySwapping\GeomSwapAlt02.obj
Runtime\Libraries\character\3DCheapskate\TEMPORARY\Instantiation Via Geometry Swapping Test.cr2
Runtime\Textures\3DCheapskate\TEMPORARY\PlayingCards\English54,6x9,1024x1024.jpg