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SM ModPods [Deleted]

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The SM_Jazz Piano is now available in my gallery at shareCG. If anyone here downloads it, and tests it, I would appreciate any feedback on how it works, or if there are problems.
It is a Poser prop and has not been tested in DS. I think there is one procedural texture on the bench, which probably won't work in DS, but otherwise it might be OK.
It's a composite character, which is working fine in PoserPro 2014 but not tested in other versions. Thanks for any help testing. Enjoy!
 
The Jazz Piano would be a good candidate for extreme kitbashing.
Because the keyboard is a seperate character you could select it in the character list,
and add it to a another character library and chose individual item when prompted.
Then copy the keyboard's obj to a working register for your modeling tool.
Load the obj into a layer, and build say, an old upright player piano around it.
But don't move the keyboard geometry or you will just make creating a new
composite character more difficult.
When your new piano geometry is done just delete the keyboard layer and save
the new piano as an obj to import into poser.
Then do your texturing and add it to a poser prop library.
The new piano case could then be loaded into poser and the new keyboard character
that you saved could be parented to it. Just put the new piano prop in an empty scene,
load the new keyboard character and set the figure parent to the new piano.
If you left the keyboard geometry where it was then there you have it, a new piano with a rigged keyboard.
It might be tempting to parent the piano to the keyboard,
but it would be lost amongst the keyboard's 88 body parts.
 
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