brian foley
Member
I own ParticleFX for DS...
The only thang stopping us from bringing this back to DS is this IRAY shader thing...
All of my textures are 2d and my plugin uses mip mapping to help push the effects nodes...
The problem is I havent found a good enough tutorial on converting over to IRAY...If anyone can point me in the right direction I will be so gratefull...
One of the problems is that the effects plugin doesnt register as an object in 3dspace...We use instancing...hence the first object isnt an object but an instance...I know it still boggles my pathetic mind but there has to be a way...
The only thang stopping us from bringing this back to DS is this IRAY shader thing...
All of my textures are 2d and my plugin uses mip mapping to help push the effects nodes...
The problem is I havent found a good enough tutorial on converting over to IRAY...If anyone can point me in the right direction I will be so gratefull...
One of the problems is that the effects plugin doesnt register as an object in 3dspace...We use instancing...hence the first object isnt an object but an instance...I know it still boggles my pathetic mind but there has to be a way...