Ohhh, someone's being a tease.Thanks for the reply. In the very near future (just a few more days) you will know why I asked.
When I talked to Sixus about creating his new Warg for sale at DAZ for Poser, he gave me a VERY RESOUNDNG NO!>> Yeah sure for D/S! I am sure of that and if not then someone else I am sure....but for Poser? Doubtful!<<
True. But then with all of the artists and vendors out there who produce Poser content -- and we both know there are a lot of them -- *why* in over a dozen years has no one but Hivewire stepped up to the plate and produced really quality new dog and/or cat models? Why have people been clamoring for DAZ to do it ever since weightmapping was adopted by both programs? Even if DAZ *had* done upgraded dog or cat models, theirs would not be supporting Poser weightmapping.
The Poser-specific community of artists and modelers is not that small. If they want new dogs and cats why hasn't anyone else done anything?
Well, I take that back. There have been a couple of standalone dog or cat models that turned up in various markets, or freebie collections like ShareCg. But They've all been single model/single morph products. Nobody but DAZ and Hivewire is thinking in terms of a comprehensive base model with a slew of different breed morphs. And DAZ's commitment to that doesn't look as high as it was back in 2003 (MilCat) and 2004 (MilDog). Hivewire is fully committed, but the team producing them is small enough that once the base, with the morph potential is released, the actual breed morphs have tricked out one at a time. Nobody is going to see something like the original MilCat or MilDog bundles that come with just abut everything all in one package.
Actually AM's warthog comes with goth DS and PS versions. it's just the hair that is only available in DS. Quite a few of his animals come in both versions. But his modeling, while much better than it used to be, is nowhere near Chris's.
Stonemason does still include an .obj version of his sets. It may not make it easy, but at least it is still possible to use them in Poser.
Sorry but am missing some thing? Are you saying that Poser can't use a triangular mesh? I am honestly confused here as a lot of dynamic clothing is made with a triangular mesh to get smoother and better draping.When I talked to Sixus about creating his new Warg for sale at DAZ for Poser, he gave me a VERY RESOUNDNG NO!
Said now that he as worked in triangular mesh he will NEVER go back to,quad. Sucks! So much nicer and easier and cleaner mesh format and says many who have gone that way feel the same thing. Too bad the POSER creators never evolved....we lost a big contingent of great content creators and wiki apparently never get them back to create for Poser!
Thanks @Miss B I had thought that was so but I don't all ways trust my memoryYes Dreamer, Poser can use Tris. I for one don't like them for dynamics, but a lot of folks prefer it. Up until recently Marvelous Designer only produced Tris, and I would then convert to Quads in Blender, which is no small feat. It's much easier to conver with ZBrush's Remesher.
I think it's all a preference issue, and not so much that Poser can't handle Tris.
A little tri^ing is itI have some of Cute3D's early clothing models. They are rather nice, but they're Marvelous Designer tris. Have you ever tried to build matt zones with the geometry editor, it the mesh is tris?
I *really* can't recommend it...
As to the Genesis products it is my understanding that they use a different weight map system to what Poser is using, nothing to do with how the mesh is made. Those with a better and more understanding may be able to offer more on that.News to me this. I always thought that tri meshes do not work in Poser. So then why is it DAZ genesis products do not?
I am not talking about converting the stuff in a real 3D app but out of the box? And what did Sixus mean by his strong statement?