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Poser 11 just made my headache worse

Faery_Light

Dances with Bees
Contributing Artist
I created some nice props in Blender and exported as obj files.
Then I loaded the together in Poser 11 and created two nice character models, all fine so far.

Now I put the others together and parented everything where it need to go, but now it won't save as a cr2.
Somehow in the space of one day I forgot the steps I used to do it...sigh. :cry:
 

Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
Do you have the Figures Library active? If you happen to have one of the other libraries active, you won't be able to save as a CR2 file.

Likewise, if you wanted to save a prop, you would have to have the Props Library active in order to save as a PP2 file.

OK, I just had another thought. I'm not sure you can save a CR2 file if it hasn't been rigged. If it's just parts parented to one another, then it probably will only save as a prop.
 

Satira Capriccio

Renowned
CV-BEE
Contributing Artist
A collection of props can be saved as a CR2. Rigging a collection of props isn't the same thing as rigging clothing. So, no worries there.

The Starving Theater Artist: How to Rig a Poser Prop

Briefly ... you need to use the Hierarchy Editor. Window / Hierarchy Editor

Select your base prop (all other props should be parented to it or to a child prop).

Then hit the "Create New Figure" button which is at the bottom of the Hierarchy editor.
The hardest part is finding where Poser hid the new figure. Which is in the Poser Content runtime under New Figures.
 

Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
Well, I certainly learned something new today. I never knew you needed to use the Hierarchy Editor to create a new figure with parented props. Definitely going to make a note of this.
 

Faery_Light

Dances with Bees
Contributing Artist
I finally remembered how I did the first two.
After creating the mesh object, imported to Poser and used joint editor to zero rotations.
Using the Hierarchy Editor to finish I put the parts together to form my model, made one part (main parent) a figure and parented other props needed to it.
I wanted a pole to rotate without the main base doing so, it meant making a small mid-base and parenting it to the main base and the pole to the mid base.
Any other part that I wanted to stationary was parented to the main base and any that should rotate with the pole was parented to it.
Selected all parts I needed and clicked create new figure.
Now it's working nicely.

Just need to get it all in the correct size and mapped for texturing. :)
 

Faery_Light

Dances with Bees
Contributing Artist
I, unfortunately, can't do video tutorials, can't hear and trying to foll any with CC is confusing.
Mostly I do text tutorials so it is easier.
A good pdf tutorial on doing this would be great for those like me. :)
 
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