eclark1894
Visionary
Let me be clear... I'm NOT talking about a morph. I mean rigging a prop or figure in such a way as to have the zipper actually move up or down and close or open?
And just FYI the zippers on the Bike Gurl Stuff uses several steps of cascading morphs. That stuff was all done using conventional (deltaAddDelta) type dependencies. THe more modern opKey type dependency would make this about 10 million times easier to create. The Bike Gurl stuff has ... um I think it's 4 or 5 "steps" in the zipper. They are close enough together to fake it. The zipper pull uses some voodoo and sacrificed pixels to _not_ swap the geometry. There's actually a different set of polys pull for each stage of the zip. They trade places to appear and disappear as the zipper moves up. Stupid tricks in Poser 101