Hi,
When adding bones, Poser is automatically adding smoothing between bones(vertex groups). I am rigging a mechanical object with interlinking joints and do not want the smoothing, but am unable to find a way to disable the auto-smoothing.
Is there a way to stop that being added? as it will be a lot of work to have to create weight maps to remove the smoothing.
When adding bones, Poser is automatically adding smoothing between bones(vertex groups). I am rigging a mechanical object with interlinking joints and do not want the smoothing, but am unable to find a way to disable the auto-smoothing.
Is there a way to stop that being added? as it will be a lot of work to have to create weight maps to remove the smoothing.