FirstLast1234
Member
In Blender, I'm modeling a character, and I'm having an issue with the section of the leg and buttocks. The buttocks part of the mesh is being affected by the bone rotation of the leg.
I removed the weight paint, but it still happened.
I tried to reposition the bone so that it's not inside of the mesh that I don't want to be affected, but it still happened.
Why is this happening? What can I do to fix it?
I removed the weight paint, but it still happened.
I tried to reposition the bone so that it's not inside of the mesh that I don't want to be affected, but it still happened.
Why is this happening? What can I do to fix it?