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Light Emitters...

Seliah (Childe of Fyre)

Running with the wolves.
CV-BEE
Contributing Artist
So, I've been playing around with this a little bit. Is there any way to control the light emitter functions? For example, if I select light emissions on a light bulb, can I control the color or intensity of the light that comes from it?

Thanks. :)
 

kobaltkween

Brilliant
Contributing Artist
So, I've been playing around with this a little bit. Is there any way to control the light emitter functions? For example, if I select light emissions on a light bulb, can I control the color or intensity of the light that comes from it?

Thanks. :)
Yes. In the Poser root node, that's Ambient_Color and Ambient_Value. In the PhysicalSurface node, that's Emission and EmissionStrength. In Cycles, you get an Emission node (Cycles > Shader > Emission), which has a color swatch and a Strength value input.

In Cycles, the values are consistent regardless of what you use them on (mesh, light, etc.).
 
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